Hare Guide

 

*SCROLL DOWN FOR MAPS*

YOUR FIRST TIME?

Hareing isn't difficult, and new hares are always welcome. Virgin Hares should ideally take along a more experienced co-hare for guidance.

PLAN THE RUN

Make the trail fun: it generally takes some thought and a couple of scouting trips to plan a quality run. The maps below will help to plan the trail.

Run the trail in advance if possible to judge how long it is and where to put checks, etc.

Avoid heavy traffic or too much time in busy areas if possible. Keep shiggy (virgin forest, mud etc.) to a reasonable level.

HOW LONG IS YOURS?

90 minutes or so is about right. Whilst longer runs are welcome, let the pack know at the start if it's going to be very long. Ball-busters should only be set in consultation with Mismanagement.

Try to get walkers and runners back in at about the same time, so that the circle can start without having to wait too long. Base the trail on the walkers' route, with walkers / runners splits taking the runners on longer loops, rejoining the walkers further along the trail. Set as many splits as you like: runners like a bit of a challenge, so they can be taken over rocks or shiggy which would otherwise slow the walkers down too much.

A TO A OR A TO B?

A to A runs start and end in the same place, whilst A to B runs end in a different place. The circle is held at the end of the trail, so A to B's need to be planned for cars, bikes or other kit left at A to be collected afterwards.

AMMUNITION

Make sure you have enough biodegradeable ammo: flour, chalk or shredded paper - no paint or marker pen! There's nothing worse than running out before the end. Shredded paper is a good idea in wet weather as not much else will stay put.

Expect to use at least 1 kilo of flour for every 30 minutes on standard trails.

For live runs, flour can be pre-stashed along the route to avoid having to carry a heavy bag along the whole trail.

A large plastic fruit juice bottle with a hole in the cap makes flour last much longer as a focused squirt can do the job of a handful (no pun intended).

TRAIL MARKINGS

TMH3 use the following basic marks: dabs, arrows, checks, checkbacks and ON-ON's, with variations at the hares' discretion.

At the Start let the Hash know what marks you are using, especially any deviations from normal markings.

Mark the trail closely enough that it can be followed at pace. On a clear trail this can be every 30-50 metres. In shiggy or where the trail is unclear, each mark should be visible from the previous one.

Chalk marks should be clearly visible, with an arrow showing direction.

Where a turn isn't obvious, mark it with a sweeping arrow that leaves no doubt as to where the trail is going.

An "ON ON" marked every so often tells the pack that they are on true trail.

CHECKS

Checks are a good way to slow down FRB's (front-running b******s) and give the pack a chance to catch up. They are set where there is a choice of directions, and marked with a large circle with or without arrows. Arrows indicate specific directions, whilst "open" checks have no arrows, and the true or false trail(s) may be in any direction.

FALSE TRAILS AND CHECK-BACKS

False trails may be up to a few hundred metres long (use common sense) but must end with a check-back sign, which is marked with a large "T" (we often add the letters CB). This tells the pack to go back to the last check to find true trail. Any number of check-backs may be set, depending on your time and stamina...

100-PACE LIMIT

All trails, whether true or false, should start no more than 100 paces from the check, and true trail must run in a different direction from false trails. The first few marks may be placed behind trees, lamp-posts etc, where they are not too obvious, but they should be clearly seen by anyone reaching that point.

CLOSE OUT THE CHECK! (advice for FRB's)

FRB's should "close out" solved checks for following hashers by scraping away part of the circle, placing a twig on it or by adding a chalk arrow to point out true trail.

ON IN / ON HOME / BEER NEAR

"ON IN", "ON HOME", "BEER NEAR" (among others) indicate that the end of the run is near, usually within 500m. No more checks after this point, though some more markings may be needed to ensure that the pack find their way in.

ENVIRONMENTAL

Avoid leaving marks where they will never be washed away, i.e. under flyovers etc. Old hash marks are pollution and will confuse or restrict future hashes.

BEER / WATER CHECKS

Beer or water checks are welcome on hot days, longer runs or any other time, and should be somewhere between halfway and the last quarter of the trail. It is the hares' responsibility to get an eskie to this point.

THE CIRCLE

The hares should select a suitable place for the circle: avoid crowds or a location which will attract unwanted attention. If rain or high wind is forecast, find somewhere sheltered.

THE BASH

Bashes or on-ons (post-circle eating, drinking and general mayhem) are encouraged. Try to find a cheap and tolerant location near the run site. If this is not possible, another location can be agreed with the Hash as long as we can get there...

 

MAPS

COLOANE

[Click on the map and hit 'All sizes' for a larger version]
Coloane



[Click on the map and hit 'All sizes' for a larger version]
Taipa

 

 

TAIPA